AI Insights · Timothy · September 2023
Top 5 Slime Games Performance on Unified Platform in Latin America, Q3 2023
The top 5 slime games in Latin America for Q3 2023 saw varied trends in downloads, revenue, and active users, with My Talking Slimy: Super Cat 3D and Super Slime Simulator leading the pack.
The third quarter of 2023 showcased intriguing trends for the top 5 slime games in Latin America on a unified platform. The data, sourced from Sensor Tower, provides a detailed look at the performance of these apps in terms of weekly downloads, revenue, and active users.
My Talking Slimy: Super Cat 3D saw a substantial increase in weekly revenue, starting from around $450 at the end of June and peaking at approximately $3.3K in mid-September. Weekly downloads fluctuated, with a notable high of 54.9K in late August. Active users also grew steadily, peaking at around 103.9K in mid-September.
World of Slime Simulator Games experienced a consistent rise in weekly revenue, reaching around $1.1K by late September. Downloads showed a significant increase from 765 in early July to 5.5K in early September. Active users followed a similar upward trend, hitting a high of 8.2K in early September.
Super Slime Simulator maintained a steady weekly revenue around $200 to $300 throughout the quarter. Downloads started strong at 116.3K in late June but gradually decreased to around 60.7K by the end of September. Active users mirrored this trend, beginning at 515.2K and declining to approximately 302.4K.
Goo: Slime simulator, ASMR had modest weekly revenue, peaking at around $133 in mid-September. Download numbers remained low, with a maximum of 16 in late August. Active users steadily declined from 2.1K in late June to just over 1K by the end of September.
Bruno - My Super Slime Pet showed a gradual increase in weekly revenue, reaching approximately $107 by the end of September. Downloads started high at 337.5K in late June but saw a decline to around 57.9K by late September. Active users also saw a decline from 848.8K in late June to 750.5K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.